This was really hard to get at first, especially using the track pad on my MacBook. I had trouble with simple things like zooming in and out. Once I figured out some of the commands and where to find certain actions that I wanted to perform it became a little easier. I did have trouble once my drawings were completed, finding a way to extrude them all instead of just extruding one of the Lego brick parts. A tip that I’ll share and something that I found very helpful once I figured it out was being able to copy the circle drawing and paste all six circles at the same time using the rectangular pattern feature. For the most part it wasn’t a difficult task but the difficulty was in being efficient and progressing linearly. I had to start over a bunch and redo things. I was going to attempt to hollow out the bottom but I had to compromise and stop when I became frustrated with the product.
Experimenting with Fusion and seeing just how much it can do shows me that you could basically 3D model anything with enough time and effort in the details. Just off the top of my head this would be so cool for scientists and historians to work with modeling to portray what historical figures and species theoretically looked like. It’s also probably great for architecture as well as building innovation. There are really endless possibilities on how to utilize 3D modeling because we live in a 3D world. Personally I think it would be cool to model new and innovative football helmet silhouettes and shapes. It’s very expensive to make a physical prototype for every new idea you have but this would be helpful to rule out some ideas that aren’t worth including in prototypes.


I think that this was a great way to use Fusion! Im sure that LEGO may actually do something like this to design new bricks and parts. I also had trouble with the extruding at first, but I found that if you hold down control, you can click multiple objects and extrude them all at once.